Use of an avatar interface empowers a world’s users to interface with the virtual world environment and its “inhabitants” much as a person interacts with the real world and with real people.
This results in an inherently intuitive user interface with virtually limitless online applications.
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It may take either a three-dimensional form, The word avatar originates in Hinduism, where it stands for the "descent" of a deity in a terrestrial form (deities in India are popularly thought to be formless and capable of manifesting themselves in any form).
In the universe of IMVU you can choose to focus entirely on content creation or use it as a place to meet new people with similar interests thanks to the community features in IMVU.The use of the term avatar for the on-screen representation of the user was coined in 1985 by Richard Garriott for the computer game Ultima IV: Quest of the Avatar.In this game, Garriott desired the player's character to be his earth self manifested into the virtual world.When you aren’t meeting others on IMVU players can choose to customise their 3D avatar to look like themselves or create a completely different look.Customisation is near endless and facilitated through the IMVU credit system (the game currency) that users earn for activity or purchase with real money.Second Life is a free to play online life simulation game that will appeal to fans of the virtual world genre.